A pixelated grey figure hits green balls with a tennis racquet.

Tennis breakout prototype

Jan 2015


A little test to see what it'd feel like to have per-frame hitboxes. The ball's trajectory depends on the exact frame that the racquet collides with it. In some ways it feels right, but probably not a good fit for a game (which is what I expected).

I can only imagine this was a precursor to Racquet Panic.