A series of duels at dusk between a swordsman and a group of armed bandits. Each screen features a bandit shooting a different arrangement of bullets and projectiles. The swordsman can jump and slash to deflect bullets.
All the sprites have a very primitive form of bump mapping on them so that different edges will get highlighted depending on their relative position to the sun and any light sources (such as muzzle flashes). A fun little technical challenge for the PICO-8.