ayla~nonsense

Grapple prototype #2

A tiny figure swings between geometric objects using a grappling hook.

November 2015

A project I took on to really learn 2D geometry hit detection. The level is defined by a series of line segments and curves and the player's grappling hook reliably latches onto (and even slightly auto-aims towards) level geometry. High-speed objects are accurately interpolated. Just a chance to learn and practice.